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VI Server Class Hierarchy

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Revision as of 04:09, 18 August 2019 by Q (talk | contribs) (Removed Table View)

The VI Server Class Hierarchy is the object-oriented organization of all of the classes available in the VI Server. These classes define all of the elements in the G language and is the backbone for properties, (accessible by property node), methods, accessible by (invoke node), and events. The hierarchy consists of the following classes:

Legend
B Basic Development Environment
S VI Scripting
P Private
B Deprecated

Class Hierarchy Tree View

History

Version Change(s)
LabVIEW 2019 The MapConstant class, SetConstant class, Map class, Set class, AssertStructuralTypeMismatchNode class, BuildMapNode class, BuildSetNode class, InPlaceMapNode class was added. The TargetStructureNode class was moved from being a child of the Structure class to being a child of the MultiFrameStructure class
LabVIEW 2018 The ExternalEditorWizard class was added.
LabVIEW 2016 The InPlaceVariantAttributeNode class, ClosureStructureNode class, RaceStructureNode class, and TargetStructureNode class was added.

External Links

References