SceneText class
VI Server Class Information | |
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Return to VI Server Class Hierarchy | |
Class Name | SceneText class |
Class ID | 129 |
Scope | Basic Development Environment |
Class Inheritance |
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Class Children | This class has no children.
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The SceneText class is a class in the VI Server Class Hierarchy, (see also VI Server).
Contents |
Properties
Show/Hide SceneText Properties Table
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R/W | Readable/Writable Permissions |
RTE | Available in the Run-Time Engine |
Basic Development Environment | |
VI Scripting | |
Private | |
Deprecated |
Property ID | Long Name (English) | Description | R/W | RTE |
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C07000 | Text | Specifies the text of a text object. | Read/Write | Yes |
C07001 | Color | Reads or writes the color of the text in a text object in RGBA format. This property accepts a cluster of numeric values 0 through 1 , where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. | Read/Write | Yes |
C07003 | Alignment | Specifies the alignment of text in a 3D scene relative to the origin of the text object that contains the text. | Read/Write | Yes |
C07005 | Vertical? | Specifies whether LabVIEW renders the text in a text object with the characters arranged vertically or horizontally. If TRUE, LabVIEW arranges the characters vertically, so that the character string aligns with the plane that intersects the center-point of the text object on the x-axis. If FALSE, LabVIEW arranges the characters horizontally, so that the character string aligns with the plane that intersects the center-point of the text object on the y-axis. The default is FALSE. | Read/Write | Yes |
C07006 | Character Size | Specifies the height of text characters in a text object in object coordinates. For example, set character size to 1 to create a text object equal in height to a geometric object with a height of 1 . | Read/Write | Yes |
C07007 | Wrap Distance | Specifies how much of the text in a text object LabVIEW renders in one line. If you use the Vertical? property to render the text vertically, this property sets the maximum height of the text object. If you render the text horizontally, this property sets the maximum width of the text object. If the length of the text exceeds the wrap distance, LabVIEW wraps the text to a new line. If you set this property to 0, LabVIEW does not wrap the text. | Read/Write | Yes |
C07008 | Font Path | Specifies the path to a font to apply to a text object. This property accepts only TrueType fonts. The path you wire to this property must have a .ttf file extension. | Read/Write | Yes |
C07009 | Alignment:Vertical | Specifies the alignment of a text object in a 3D scene relative to the horizontal plane that intersects the center-point of the text object. This property is an element of the Alignment property. | Read/Write | Yes |
C0700A | Alignment:Horizontal | Specifies the alignment of a text object in a 3D scene relative to the vertical plane that intersects the center-point of the text object. This property is an element of the Alignment property. | Read/Write | Yes |
C0700B | Axis Alignment | Aligns the text object along the plane you specify. | Read/Write | Yes |
Methods
Show/Hide SceneText Properties Table
Legend | |
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RTE | Available in the Run-Time Engine |
Basic Development Environment | |
VI Scripting | |
Private | |
Deprecated |
Method ID | Long Name (English) | Description | RTE |
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C06C00 | Set Font by Name | Yes |
Events
This class has no events or it inherits events from its parent: SceneDrawable Class.
History
History information is needed. What changes have occurred over previous versions? |
Version | Change(s) |
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More info to come. |