SceneMesh class

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VI Server Class Information
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Class Name SceneMesh class
Class ID 118
Scope Basic Development Environment
Class Inheritance
Class Children

This class has no children.


The SceneMesh class is a class in the VI Server Class Hierarchy, (see also VI Server).

Properties

Show/Hide SceneMesh Properties Table

Legend
R/WReadable/Writable Permissions
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneMesh Properties Table
Property ID Long Name (English) Description R/W RTE
62A43000Draw ModeReturns the mode used to draw the mesh.Read OnlyYes
62A43001Vertex ArrayReturns an array of the vertices that can be used by the mesh, as indexed by the Indices. Each vertex consists of an x, y, and z value.Read OnlyYes
62A43003Normal ArrayReturns the x, y, and z normal components that can be used by the mesh as indexed by the Indices.Read OnlyYes
62A43005Normal Binding ModeReturns the binding mode of the normals of the mesh.Read OnlyYes
62A43006Color ArrayDetermines the RGBA color values that can be used by the mesh as defined by the Indices.Read OnlyYes
62A43008Color Binding ModeReturns the mode used to bind colors of the mesh to the representation.Read OnlyYes
62A43009Texture Coordinates []Defines the s and t texture space coordinates that can be used by the mesh as indexed by Indices.Read OnlyYes
62A4300AIndicesIndexes the texture coordinates for the mesh.Read OnlyYes
62A4300BUse Display List?Sets whether the mesh uses display lists.Read/WriteYes

Methods

Show/Hide SceneMesh Properties Table

Legend
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneMesh Methods Table
Method ID Long Name (English) Description RTE
62A42C00Set Mesh ParametersSets the parameters that describe the mesh. Use this method to define how LabVIEW renders the 3D object to which you apply the mesh. If you do not specify a value for a parameter of this method, LabVIEW uses the current value of the parameter.Yes (Read/Write)
62A42C01Share ArraysShares colors, normals, texture coordinates, and/or vertex arrays between meshes.Yes (Read/Write)
62A42C02Delaunay MeshGenerates a Delaunay triangulation mesh around an array of points. Use this method on an array of 3D points in which no two points share the same x and y values.Yes (Read/Write)

Events

This class has no events or it inherits events from its parent: SceneGeometry Class.


History

Version Change(s)
LabVIEW 2018 More info to come.

See Also