SceneMesh class/Normal Binding Mode property

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VI Server Property Information
Property ID 62A43005
Scope Basic Development Environment
Data Name Normal Binding Mode
Short Name* NormalBindingMode
Long Name* Normal Binding Mode
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 118
Owning Class Name SceneMesh Class
Data Type Enum U16 data type

Enum U16

Property Node Normal Binding Mode
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead Only
Remote access allowedYes
Settable when the VI is runningNo

Returns the binding mode of the normals of the mesh.

0 Overall—Binds the normal at the first index of the normal array to all the primitives of the mesh.
1 Per Primitive—Different normals bind to each primitive in the mesh. The Draw Mode of the mesh defines the primitives.
2 Per Vertex—Binds the normals in the normal array to the vertices of the mesh according to the indices you define. You must define a normal for every vertex in the mesh.
3 Binding Off—Turns off normal binding. LabVIEW ignores the normal array.



Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links