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VI Server Class Hierarchy: Difference between revisions

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The '''VI Server Class Hierarchy''' is the object-oriented organization of all of the classes available in the [[VI Server]].  These classes define all of the elements in the [[G|G language]] and is the backbone for properties, (accessible by [[Property node|property node]]), methods, accessible by ([[Invoke Node|invoke node]]), and events.  The hierarchy consists of the following classes:
The '''VI Server Class Hierarchy''' is the object-oriented organization of all of the classes available in the [[VI Server]].  These classes define all of the elements in the [[G|G language]] and is the backbone for properties, (accessible by [[Property node|property node]]), methods, accessible by ([[Invoke Node|invoke node]]), and events.  The hierarchy consists of the following classes:
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Revision as of 23:46, 18 August 2019

The VI Server Class Hierarchy is the object-oriented organization of all of the classes available in the VI Server. These classes define all of the elements in the G language and is the backbone for properties, (accessible by property node), methods, accessible by (invoke node), and events. The hierarchy consists of the following classes:

Legend
B Basic Development Environment
S VI Scripting
P Private
B Deprecated

Class Hierarchy Tree View

History

Version Change(s)
LabVIEW 2019 The MapConstant class, SetConstant class, Map class, Set class, AssertStructuralTypeMismatchNode class, BuildMapNode class, BuildSetNode class, InPlaceMapNode class was added. The TargetStructureNode class was moved from being a child of the Structure class to being a child of the MultiFrameStructure class
LabVIEW 2018 The ExternalEditorWizard class was added.
LabVIEW 2016 The InPlaceVariantAttributeNode class, ClosureStructureNode class, RaceStructureNode class, and TargetStructureNode class was added.

External Links

References