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VI Server Class Hierarchy: Difference between revisions

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The '''VI Server Class Hierarchy''' is the object-oriented organization of all of the classes available in the VI Server.  These classes define all of the elements in the G language and is the backbone for properties, (accessible by [[Property node|property node]]), methods, accessible by ([[Invoke Node|invoke node]]), and events.  The hierarchy consists of the following classes:
The '''VI Server Class Hierarchy''' is the object-oriented organization of all of the classes available in the VI Server.  These classes define all of the elements in the [[G|G language]] and is the backbone for properties, (accessible by [[Property node|property node]]), methods, accessible by ([[Invoke Node|invoke node]]), and events.  The hierarchy consists of the following classes:


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Revision as of 05:17, 17 August 2019

The VI Server Class Hierarchy is the object-oriented organization of all of the classes available in the VI Server. These classes define all of the elements in the G language and is the backbone for properties, (accessible by property node), methods, accessible by (invoke node), and events. The hierarchy consists of the following classes:

Legend
B Basic Development Environment
S VI Scripting
P Private
B Deprecated

History

Version Change(s)
LabVIEW 2019 The Map class and Set class was added as children of the Control class.

External Links

References