VI Server Property Information
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Property ID
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2D877824
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Scope
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Basic Development Environment
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Data Name
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Specials.Texturing
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Short Name*
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Specials.Texturing
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Long Name*
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Specials:Texturing
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* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
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Owning Class ID
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105
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Owning Class Name
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SceneObject Class
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Data Type
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Enum U16 data type
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Property Node
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Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Reads or writes whether a 3D object appears with a texture. This property must be set to On to apply textures to an object.
Values
0
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Inherit Value—(Default) Inherits the texture of a parent object.
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1
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Off—Disables texturing, so LabVIEW cannot apply textures to the object.
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2
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On—Enables texturing, so LabVIEW can apply textures to the object.
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Uses
History
Version
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Change(s)
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More info to come.
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See Also
External Links