SceneObject class/Specials.Texturing property

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VI Server Property Information
Property ID 2D877824
Scope Basic Development Environment
Data Name Specials.Texturing
Short Name* Specials.Texturing
Long Name* Specials:Texturing
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 105
Owning Class Name SceneObject Class
Data Type Enum U16 data type

Enum U16

Property Node Specials:Texturing
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead/Write
Remote access allowedYes
Settable when the VI is runningYes

Reads or writes whether a 3D object appears with a texture. This property must be set to On to apply textures to an object.

Values
0 Inherit Value—(Default) Inherits the texture of a parent object.
1 Off—Disables texturing, so LabVIEW cannot apply textures to the object.
2 On—Enables texturing, so LabVIEW can apply textures to the object.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links