VI Server Property Information
|
Property ID
|
2D877822
|
Scope
|
Basic Development Environment
|
Data Name
|
Specials.Depth Test
|
Short Name*
|
Specials.DepthTest
|
Long Name*
|
Specials:Depth Test
|
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
|
Owning Class ID
|
105
|
Owning Class Name
|
SceneObject Class
|
Data Type
|
Enum U16 data type
|
Property Node
|
|
Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Reads or writes whether the pixels of the 3D object pass the depth test. If the object passes the depth test, the incoming depth value replaces the value in the depth buffer when you render the scene.
Values
0
|
Inherit Value—(Default) Inherits the depth test specified for a parent object.
|
1
|
Off—Renders the object even if another object appears in front of it.
|
2
|
On—Objects closer to the viewer occlude objects that appear farther away.
|
Uses
History
Version
|
Change(s)
|
|
More info to come.
|
See Also
External Links