SceneObject class/Material.Diffuse property

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VI Server Property Information
Property ID 2D877817
Scope Basic Development Environment
Data Name Material.Diffuse
Short Name* Material.Diffuse
Long Name* Material:Diffuse
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 105
Owning Class Name SceneObject Class
Data Type Numeric Cluster TypeDef data type

Numeric Cluster TypeDef

Property Node Material:Diffuse
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead/Write
Remote access allowedYes
Settable when the VI is runningYes

Reads or writes the RGBA color value of the lit object based on the angle between the orientation of the object and the direction of the light source. Materials only appear in lighted scenes.

Elements
Name Description
Red Indicates the red value. Valid values include 0 through 1.
Green Indicates the green value. Valid values include 0 through 1.
Blue Indicates the blue value. Valid values include 0 through 1.
Alpha Indicates the Alpha value. Valid values include 0 through 1.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links