VI Server Property Information
|
Property ID
|
2D87780C
|
Scope
|
Basic Development Environment
|
Data Name
|
Draw Style.Face Culling Mode
|
Short Name*
|
DrawStyle.FaceCullingMode
|
Long Name*
|
Draw Style:Face Culling Mode
|
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
|
Owning Class ID
|
105
|
Owning Class Name
|
SceneObject Class
|
Data Type
|
Enum U16 data type
|
Property Node
|
|
Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Reads or writes the culling method you apply to the object.
Values
0
|
Inherit Value—The object inherits the culling method of a parent object.
|
1
|
No Culling—The entire object appears in the 3D scene.
|
2
|
Cull Back Face—Discards polygons of the object from the scene because their normals point away from the viewer.
|
3
|
Cull Front Face—Discards polygons of the object from the scene because their normals point toward the viewer.
|
4
|
Cull Both Faces—Discards all polygons of the 3D object.
|
Uses
History
Version
|
Change(s)
|
|
More info to come.
|
See Also
External Links