SceneObject class/Draw Style.Face Culling Mode property

From LabVIEW Wiki
Jump to: navigation, search
VI Server Property Information
Property ID 2D87780C
Scope Basic Development Environment
Data Name Draw Style.Face Culling Mode
Short Name* DrawStyle.FaceCullingMode
Long Name* Draw Style:Face Culling Mode
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 105
Owning Class Name SceneObject Class
Data Type Enum U16 data type

Enum U16

Property Node Draw Style:Face Culling Mode
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead/Write
Remote access allowedYes
Settable when the VI is runningYes

Reads or writes the culling method you apply to the object.

Values
0 Inherit Value—The object inherits the culling method of a parent object.
1 No Culling—The entire object appears in the 3D scene.
2 Cull Back Face—Discards polygons of the object from the scene because their normals point away from the viewer.
3 Cull Front Face—Discards polygons of the object from the scene because their normals point toward the viewer.
4 Cull Both Faces—Discards all polygons of the 3D object.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links