Application class/Scene.Read Scene File method
VI Server Method Information | |
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Method ID | 881 |
Scope | Basic Development Environment |
Data Name | Scene.Read Scene File |
Short Name* | Scene.Read Scene File |
Long Name* | Scene:Read Scene File |
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
Owning Class ID | 1 |
Owning Class Name | Application Class |
Return Data Type | Scene Object Refnum data type |
Invoke Node | |
Available in Real-Time Operating System | Yes |
Available in Run-Time Engine | Yes (Read/Write) |
Remote access allowed | Yes |
Reads a 3D scene file that you create with the Scene:Write Scene File method. The file being read must have a .lvsg
or .dae
extension.
If you read a scene saved to disk with textures, this method attempts to load the textures from the location where Scene:Write Scene File created the external images.
Parameters
Data type | Name | Required | Description |
---|---|---|---|
Scene:Read Scene File | Yes. Return value. | ||
File | Yes | Specifies the filename for the 3D scene. The filename must end with a .lvsg or .dae extension.
|
Uses
Specific use cases for this method. |
History
Version | Change(s) |
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Starting in LabVIEW 2011 Read Scene File method now supports .dae files. |
See Also
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External Links
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