GObject class/UID property: Difference between revisions
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== External Links == | == External Links == | ||
{{ambox|text=Add links to external resources that would also help.}} | {{ambox|text=Add links to external resources that would also help.}} | ||
[[Category:VI Scripting Property]] | |||
[[Category:VI Server Property]] | [[Category:VI Server Property]] | ||
Revision as of 19:37, 7 May 2020
| VI Server Property Information | |
|---|---|
| Property ID | 632A813 |
| Scope | VI Scripting |
| Data Name | UID |
| Short Name* | UID |
| Long Name* | UID |
| * Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
| Owning Class ID | 36 |
| Owning Class Name | GObject Class |
| Data Type | I32 data type |
| Property Node | |
| Available in Real-Time Operating System | Yes |
| Available in Run-Time Engine | Yes |
| Loads the block diagram into memory | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Permissions | Read Only |
| Remote access allowed | Yes |
| Settable when the VI is running | No |
Returns the unique identifier (UID) for the object. UIDs are identifiers for LabVIEW objects and are always unique within the same VI. Inspect the UID of an object to verify that it is the exact object that you want to manipulate.
A UID is always associated with the same object, even after you save the VI. However, if you delete an object, LabVIEW might assign the UID for that deleted object to a different object in the future. To detect this situation and ensure each UID refers to the object that you expect, check the Class Name property or Control class/Label property of the object in addition to the UID.
Uses
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Specific use cases for this property. |
History
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History information is needed. What changes have occurred over previous versions? |
| Version | Change(s) |
|---|---|
| More info to come. |
See Also
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Add links to internal wiki pages that would also help. |
External Links
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Add links to external resources that would also help. |