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Application class/Scene.Read Scene File method: Difference between revisions

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== History ==
== History ==
{{ambox|text=History information is needed.  What changes have occurred over previous versions?}}
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|[[File:LV2018.png|frameless|border|64x64px|LabVIEW 2018|link=LabVIEW 2018]]
|[[File:LV8-2013.png|frameless|border|64x64px|LabVIEW 2011|link=LabVIEW 2011]]
|More info to come.
| Starting in [[LabVIEW 2011]] '''Read Scene File method''' now supports .dae files.
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== See Also ==
== See Also ==
{{ambox|text=Add links to internal wiki pages that would also help.}}
{{ambox|text=Add links to internal wiki pages that would also help.}}

Latest revision as of 20:07, 10 June 2020

VI Server Method Information
Method ID 881
Scope Basic Development Environment
Data Name Scene.Read Scene File
Short Name* Scene.Read Scene File
Long Name* Scene:Read Scene File
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 1
Owning Class Name Application Class
Return Data Type Scene Object Refnum data type

Scene Object Refnum

Invoke Node Scene:Read Scene File
Available in Real-Time Operating SystemYes
Available in Run-Time EngineYes (Read/Write)
Remote access allowedYes

Reads a 3D scene file that you create with the Scene:Write Scene File method. The file being read must have a .lvsg or .dae extension.

If you read a scene saved to disk with textures, this method attempts to load the textures from the location where Scene:Write Scene File created the external images.

Parameters

Data type Name Required Description
Scene Object Refnum Scene:Read Scene File Yes. Return value.
Path File Yes Specifies the filename for the 3D scene. The filename must end with a .lvsg or .dae extension.

Uses

History

Version Change(s)
LabVIEW 2011 Starting in LabVIEW 2011 Read Scene File method now supports .dae files.

See Also

External Links