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Application class/Scene.Write Scene File method: Difference between revisions

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== History ==
== History ==
{{ambox|text=History information is needed.  What changes have occurred over previous versions?}}
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! Version
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|[[File:LV2018.png|frameless|border|64x64px|LabVIEW 2018|link=LabVIEW 2018]]
|[[File:LV8-2013.png|frameless|border|64x64px|LabVIEW 2011|link=LabVIEW 2011]]
|More info to come.
| Starting in [[LabVIEW 2011]] '''Write Scene File method''' now supports .dae files.
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== See Also ==
== See Also ==
{{ambox|text=Add links to internal wiki pages that would also help.}}
{{ambox|text=Add links to internal wiki pages that would also help.}}

Latest revision as of 20:06, 10 June 2020

VI Server Method Information
Method ID 880
Scope Basic Development Environment
Data Name Scene.Write Scene File
Short Name* Scene.Write Scene File
Long Name* Scene:Write Scene File
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 1
Owning Class Name Application Class
Return Data Type No return value
Invoke Node Scene:Write Scene File
Available in Real-Time Operating SystemYes
Available in Run-Time EngineYes (Read/Write)
Remote access allowedYes

Writes a new 3D scene file. The filename must end with a .lvsg or .dae extension.

If the scene includes textures, this method writes the textures as .png files to the same directory as the .lvsg or .dae file. The filenames for the textures consist of an enumerated integer followed by the name of the .lvsg or .dae file.

Parameters

Data type Name Required Description
Scene Object Refnum Scene Yes Reference to a 3D scene.
Path File Yes Specifies the filename for the 3D scene. The filename must end with a .lvsg or .dae extension.

Uses

History

Version Change(s)
LabVIEW 2011 Starting in LabVIEW 2011 Write Scene File method now supports .dae files.

See Also

External Links