VI Server Property Information
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Property ID
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22C3801
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Scope
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Basic Development Environment
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Data Name
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Vertical Wrap Mode
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Short Name*
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VerticalWrapMode
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Long Name*
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Vertical Wrap Mode
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* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
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Owning Class ID
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111
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Owning Class Name
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SceneTexture Class
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Data Type
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Enum U16 data type
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Property Node
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Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Read or writes how the texture is vertically wrapped around a 3D object.
Values
0
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Clamp—Applies the texture image to the object with texture coordinates clamped to the range [0…1]. LabVIEW interprets any texture coordinates outside this range with clamped values. The texture does not repeat across the surface of the object.
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1
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Repeat—The texture repeats across the surface of the object when you pass texture coordinates outside the range [0…1]. LabVIEW only considers the fractional part of the texture coordinate. For example, LabVIEW interprets 0.4 and 3.4 as the same texture coordinate.
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Uses
History
Version
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Change(s)
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More info to come.
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See Also
External Links