SceneTexture class/Transformation.Set Translation method

From LabVIEW Wiki
Jump to: navigation, search
VI Server Method Information
Method ID 22C3408
Scope Basic Development Environment
Data Name Transformation.SetTranslation
Short Name* Transformation.SetTranslation
Long Name* Transformation:Set Translation
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 111
Owning Class Name SceneTexture Class
Return Data Type No return value
Invoke Node Transformation:Set Translation
Available in Real-Time Operating SystemYes
Available in Run-Time EngineYes (Read/Write)
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Remote access allowedYes
Settable when the VI is runningNo

Translates the texture by the specified vector. This method performs an absolute translation from the initial position of the texture.

Parameters

Data type Name Required Description
Numeric Cluster Translation Yes The s and t coordinates that define the translation this method applies to the texture.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links