SceneTexture class/Transformation.Set Scale method

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VI Server Method Information
Method ID 22C3409
Scope Basic Development Environment
Data Name Transformation.Set Scale
Short Name* Transformation.Set Scale
Long Name* Transformation:Set Scale
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 111
Owning Class Name SceneTexture Class
Return Data Type No return value
Invoke Node Transformation:Set Scale
Available in Real-Time Operating SystemYes
Available in Run-Time EngineYes (Read/Write)
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Remote access allowedYes
Settable when the VI is runningNo

Scales the texture by the specified scaling factor. This method performs an absolute scale from the current position of the texture.

Parameters

Data type Name Required Description
Numeric Cluster Scale Yes The s and t coordinates that define the scale of a 2D texture.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links