SceneTexture class/Transformation.Scale method

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VI Server Method Information
Method ID 22C3402
Scope Basic Development Environment
Data Name Transformation.Scale
Short Name* Transformation.Scale
Long Name* Transformation:Scale
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 111
Owning Class Name SceneTexture Class
Return Data Type No return value
Invoke Node Transformation:Scale
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes (Read/Write)
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Remote access allowedYes
Settable when the VI is runningYes

Scales the texture by the given scale factors. This method performs a relative scale from the current position of the object.


Data type Name Required Description
Numeric Cluster Scale Yes The s and t coordinates that define the scale of a 2D texture.



Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links