SceneTexture class/Transformation.Rotate method

From LabVIEW Wiki
Jump to: navigation, search
VI Server Method Information
Method ID 22C3400
Scope Basic Development Environment
Data Name Transformation.Rotate
Short Name* Transformation.Rotate
Long Name* Transformation:Rotate
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 111
Owning Class Name SceneTexture Class
Return Data Type No return value
Invoke Node Transformation:Rotate
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes (Read/Write)
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Remote access allowedYes
Settable when the VI is runningYes

Rotates the texture by the specified number of radians. This method performs a relative rotation from the current orientation of the texture.

Parameters

Data type Name Required Description
Single Float Angle Yes Sets the angle in radians to use in the rotation.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links