SceneTexture class/Blend Color property

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VI Server Property Information
Property ID 22C3805
Scope Basic Development Environment
Data Name Blend Color
Short Name* BlendColor
Long Name* Blend Color
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 111
Owning Class Name SceneTexture Class
Data Type Numeric Cluster TypeDef data type

Numeric Cluster TypeDef

Property Node Blend Color
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead/Write
Remote access allowedYes
Settable when the VI is runningYes

Reads or writes the RGBA color used to blend the texture you apply to the object. Use this property when the Apply Mode property is set to With Blending.

Elements
Name Description
Red Indicates the red value. Valid values include 0 through 1.
Green Indicates the green value. Valid values include 0 through 1.
Blue Indicates the blue value. Valid values include 0 through 1.
Alpha Indicates the Alpha value. Valid values include 0 through 1.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links