SceneLight class/Specular Color property

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VI Server Property Information
Property ID 276F0803
Scope Basic Development Environment
Data Name Specular Color
Short Name* SpecularColor
Long Name* Specular Color
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 106
Owning Class Name SceneLight Class
Data Type Numeric Cluster TypeDef data type

Numeric Cluster TypeDef

Property Node Specular Color
Available in Real-Time Operating SystemNo
Available in Run-Time EngineYes
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
PermissionsRead/Write
Remote access allowedYes
Settable when the VI is runningYes

Reads or writes the RGBA color value of the specular light. The light comes from a specific point and bounces off the surface of a 3D object in a direction determined by the shape of the object. When specular light encounters an object, the object acts as a mirror off which the light bounces.

Elements
Name Description
Red Indicates the red value. Valid values include 0 through 1.
Green Indicates the green value. Valid values include 0 through 1.
Blue Indicates the blue value. Valid values include 0 through 1.
Alpha Indicates the Alpha value. Valid values include 0 through 1.

Uses

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also

External Links