VI Server Method Information
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Method ID
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50F27000
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Scope
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Basic Development Environment
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Data Name
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Setup Camera
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Short Name*
|
Setup Camera
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Long Name*
|
Setup Camera
|
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
|
Owning Class ID
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100
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Owning Class Name
|
SceneGraphDisplay Class
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Return Data Type
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No return value
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Invoke Node
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|
Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes (Read/Write) |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Specifies the position of the camera relative to the scene. This method modifies the ModelView Matrix.
Parameters
Data type
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Name
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Required
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Description
|
|
Camera Position
|
Yes
|
Sets the x, y, and z coordinates that define the initial position of the camera. The default coordinate values are [0, 0, -4].
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|
Target
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Yes
|
Sets the x, y, and z coordinates that define the point in the scene that the camera faces and around which a spherical camera rotates. The default coordinate values are [0, 0, 0].
|
|
Up Direction
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Yes
|
Sets the x, y, and z coordinates that define the axis that the top of the camera faces. The default coordinate values are [0, 1, 0].
|
Uses
History
Version
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Change(s)
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|
More info to come.
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See Also
External Links