VI Server Property Information
|
Property ID
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5436BC00
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Scope
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Basic Development Environment
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Data Name
|
Texture Generator Mode
|
Short Name*
|
TextureGenMode
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Long Name*
|
Texture Generator Mode
|
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
|
Owning Class ID
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112
|
Owning Class Name
|
SceneGeometry Class
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Data Type
|
Enum U16 data type
|
Property Node
|
|
Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Reads or writes how the texture coordinates for the geometry generate.
Values
0
|
Off—(Default) Texture coordinates do not generate automatically.
|
1
|
Linear—Texture coordinates generate according to the values you specify for the Texture Generator S Plane and Texture Generator T Plane properties.
|
2
|
Spherical—Texture coordinates generate by reflecting the environment that surrounds the geometry.
|
Uses
History
Version
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Change(s)
|
|
More info to come.
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See Also
External Links