SceneMesh class/Delaunay Mesh method
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| VI Server Method Information | |
|---|---|
| Method ID | 62A42C02 |
| Scope | Basic Development Environment |
| Data Name | DelaunayMesh |
| Short Name* | DelaunayMesh |
| Long Name* | Delaunay Mesh |
| * Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
| Owning Class ID | 118 |
| Owning Class Name | SceneMesh Class |
| Return Data Type | No return value |
| Invoke Node |
|
| Available in Real-Time Operating System | Yes |
| Available in Run-Time Engine | Yes (Read/Write) |
| Loads the block diagram into memory | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Remote access allowed | Yes |
| Settable when the VI is running | No |
Generates a Delaunay triangulation mesh around an array of points. Use this method on an array of 3D points in which no two points share the same x and y values.
Parameters
| Data type | Name | Required | Description |
|---|---|---|---|
| VertArray | Yes | Specifies the array of vertices from which LabVIEW generates the Delaunay mesh. |
Uses
| |
Specific use cases for this method. |
History
| Version | Change(s) |
|---|---|
| This method was added in LabVIEW 8.6. |
See Also
| |
Add links to internal wiki pages that would also help. |
External Links
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Add links to external resources that would also help. |
