SceneGeometry class: Difference between revisions
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Revision as of 23:21, 1 September 2019
| VI Server Class Information | |
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| Return to VI Server Class Hierarchy | |
| Class Name | SceneGeometry class |
| Class ID | 112 |
| Scope | Basic Development Environment |
| Class Inheritance |
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| Class Children | |
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This article is a stub. You can help LabVIEW Wiki by expanding it. Please improve this article if you can. |
The SceneGeometry class is a class in the VI Server Class Hierarchy, (see also VI Server).
Properties
Show/Hide SceneGeometry Properties Table
| Legend | |
|---|---|
| R/W | Readable/Writable Permissions |
| RTE | Available in the Run-Time Engine |
| Basic Development Environment | |
| VI Scripting | |
| Private | |
| Deprecated | |
| Property ID | Short Name (English) | Description | R/W | RTE |
|---|---|---|---|---|
| 5436BC00 | TextureGenMode | Reads or writes how the texture coordinates for the geometry generate. | R/W | X |
| 5436BC01 | TextureGenSPlane | Reads or writes the values that define the s-plane to which you apply the texture. The following equation defines the plane.
Ax+By+Cz+D=0 Elements:
|
R/W | X |
| 5436BC02 | TextureGenTPlane | Reads or writes the values that define the t-plane to which you apply the texture. The following equation defines the plane.
Ax+By+Cz+D=0 Elements
|
R/W | X |
Methods
No Methods for this class.
Events
No Events for this class.
History
| |
History information is needed. What changes have occurred over previous versions? |
| Version | Change(s) |
|---|---|
| More info to come. |