SceneObject class/Texture.Set Texture method: Difference between revisions
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! scope="row" style="text-align:Center;" | [[File: | ! scope="row" style="text-align:Center;" | [[File:SceneTexture Refnum.png|frameless|border|SceneTexture Refnum|link=SceneTexture Refnum data type]][[File:SceneTexture Refnum Indicator.png|frameless|border|SceneTexture Refnum|link=SceneTexture Refnum data type]] | ||
| '''Texture''' | | '''Texture''' | ||
| Yes | | Yes | ||
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{{ambox|text=Add links to external resources that would also help.}} | {{ambox|text=Add links to external resources that would also help.}} | ||
[[Category:Method]] [[Category:VI Server Method]] | [[Category:Method]] | ||
[[Category:VI Server Method]] | |||
Revision as of 21:03, 23 April 2020
| VI Server Method Information | |
|---|---|
| Method ID | 2D877423 |
| Scope | Basic Development Environment |
| Data Name | Texture.Set Texture |
| Short Name* | Texture.Set Texture |
| Long Name* | Texture:Set Texture |
| * Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
| Owning Class ID | 105 |
| Owning Class Name | SceneObject Class |
| Return Data Type | No return value |
| Invoke Node |
|
| Available in Real-Time Operating System | No |
| Available in Run-Time Engine | Yes (Read/Write) |
| Loads the block diagram into memory | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Remote access allowed | Yes |
| Settable when the VI is running | Yes |
Reads or writes the texture you apply to an object in a 3D scene.
Parameters
| Data type | Name | Required | Description |
|---|---|---|---|
| Texture | Yes | The refnum input for the texture you apply to the object. |
Uses
| |
Specific use cases for this method. |
History
| |
History information is needed. What changes have occurred over previous versions? |
| Version | Change(s) |
|---|---|
| More info to come. |
See Also
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Add links to internal wiki pages that would also help. |
External Links
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Add links to external resources that would also help. |
