Revision as of 04:28, 4 April 2020
| VI Server Property Information
|
| Property ID
|
2D87780A
|
| Scope
|
Basic Development Environment
|
| Data Name
|
Draw Style.Mode
|
| Short Name*
|
DrawStyle.Mode
|
| Long Name*
|
Draw Style:Mode
|
| * Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
|
| Owning Class ID
|
105
|
| Owning Class Name
|
SceneObject Class
|
| Data Type
|
Enum U16 data type
|
| Property Node
|
|
| Available in Real-Time Operating System | No |
| Available in Run-Time Engine | Yes |
| Loads the block diagram into memory | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Permissions | Read/Write |
| Remote access allowed | Yes |
| Settable when the VI is running | Yes |
Reads or writes the method you use to draw the 3D object. You can choose from the following options:
Values
| 0
|
Inherit Value—Inherits the draw style of a parent object.
|
| 1
|
Points—Draws the object by placing points at the vertices of the object.
|
| 2
|
Wireframe—Draws the object with line segments that connect at the vertices to form a bounded geometry.
|
| 3
|
Polygon—Draws the object with a fully bounded and filled geometry.
|
Uses
History
| Version
|
Change(s)
|
|
More info to come.
|
See Also
External Links