SceneCone class
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| VI Server Class Information | |
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| Class Name | class |
| Class ID | {{{1}}} |
| Scope | |
| Class Inheritance |
This class is a top-level class. |
| Class Children | This class has no children. |
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The SceneCone class is a class in the VI Server Class Hierarchy, (see also VI Server).
Properties
Show/Hide SceneCone Properties Table
| Legend | |
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| R/W | Readable/Writable Permissions |
| RTE | Available in the Run-Time Engine |
| Basic Development Environment | |
| VI Scripting | |
| Private | |
| Deprecated | |
| Property ID | Short Name (English) | Description | R/W | RTE |
|---|---|---|---|---|
| D8DCC03 | Color | Reads or writes the color of the cone in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color.
Elements:
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R/W | X |
| D8DCC02 | Detail | Reads or writes the level of detail used to render the cone. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail. | R/W | X |
| D8DCC01 | Height | Reads or writes the height of the cone. The default is 0. | R/W | X |
| D8DCC00 | Radius | Reads or writes the radius of the cone. The default is 0. | R/W | X |
Methods
No Methods for this class.
Events
No Events for this class.
History
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History information is needed. What changes have occured over previous versions? |
| Version | Change(s) |
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| More info to come. |