SceneGraphDisplay class/PickPoint method
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| VI Server Method Information | |
|---|---|
| Method ID | 50F27008 |
| Scope | Basic Development Environment |
| Data Name | PickPoint |
| Short Name* | PickPoint |
| Long Name* | PickPoint |
| * Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
| Owning Class ID | 100 |
| Owning Class Name | SceneGraphDisplay Class |
| Return Data Type | Numeric Cluster data type |
| Invoke Node |
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| Available in Real-Time Operating System | Yes |
| Available in Run-Time Engine | Yes (Read/Write) |
| Loads the block diagram into memory | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Remote access allowed | Yes |
| Settable when the VI is running | Yes |
Given an x and y coordinate, casts a ray through the 3D scene and returns the x, y, and z-coordinates of the first object the ray intersects.
Parameters
Uses
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Specific use cases for this method. |
History
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History information is needed. What changes have occurred over previous versions? |
| Version | Change(s) |
|---|---|
| More info to come. |
See Also
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Add links to internal wiki pages that would also help. |
External Links
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