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SceneCone class: Difference between revisions

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==Properties==
<!--Edit Properties, Methods, or Events in the appropriate table in one on the VI Server Templates-->
<span class="mw-customtoggle-propertiestable">Show/Hide SceneCone Properties Table</span>
{{VIServerClassTables|114}}
<div class="mw-collapsible" id="mw-customcollapsible-propertiestable">
{{VIServerLegend|showrw=TRUE|showrte=TRUE}}
{| class="wikitable sortable"
|+ SceneCone Properties Table
! Property ID
! Short Name (English)
! Description
! R/W
! RTE
|- style="background-color:#FFFFCC;"
|D8DCC03
| [[SceneCone class/Color property|Color]]
|Reads or writes the color of the cone in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color.
 
Elements:
*Name
*Description
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.
|R/W
|X
|- style="background-color:#FFFFCC;"
|D8DCC02
| [[SceneCone class/Detail property|Detail]]
|Reads or writes the level of detail used to render the cone. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
|R/W
|X
|- style="background-color:#FFFFCC;"
|D8DCC01
| [[SceneCone class/Height property|Height]]
|Reads or writes the height of the cone. The default is 0.
|R/W
|X
|- style="background-color:#FFFFCC;"
|D8DCC00
| [[SceneCone class/Radius property|Radius]]
|Reads or writes the radius of the cone. The default is 0.
|R/W
|X
|}
</div>
 
==Methods==
''No Methods for this class.''
 
==Events==
''No Events for this class.''


== History ==
== History ==

Revision as of 02:17, 9 September 2019

VI Server Class Information
Return to VI Server Class Hierarchy
Class Name SceneCone class
Class ID 114
Scope Basic Development Environment
Class Inheritance
Class Children

This class has no children.


The SceneCone class is a class in the VI Server Class Hierarchy, (see also VI Server).

Properties

Show/Hide SceneCone Properties Table

Legend
R/WReadable/Writable Permissions
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneCone Properties Table
Property ID Long Name (English) Description R/W RTE
D8DCC00RadiusReads or writes the radius of the cone. The default is 0.Read/WriteYes
D8DCC01HeightReads or writes the height of the cone. The default is 0.Read/WriteYes
D8DCC02DetailReads or writes the level of detail used to render the cone. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.Read/WriteYes
D8DCC03ColorReads or writes the color of the cone in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color.Read/WriteYes

Methods

This class has no methods or it inherits methods from its parent: SceneGeometry Class.

Events

This class has no events or it inherits events from its parent: SceneGeometry Class.


History

Version Change(s)
LabVIEW 2018 More info to come.

See Also