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===Tips and Tricks===
===Tips and Tricks===
These materials cover suggestions and insight from developers aimed at streamlining interaction with the development environment for the sake of increased productivity.
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Revision as of 17:57, 5 April 2024

A User Group, or LabVIEW User Group (LUG), is a local group of LabVIEW enthusiasts that come together to share common interests or goals. The user groups within the NI Community are segmented into different categories such as Local User Groups, Product User Groups, Special Interest Groups, and Partner Groups. Within each of these groups, you may collaborate with others on best practices, plan in-person meetups, or discuss any topic of your choice. [1]

Organizing a User Group

User groups are typically created out of a shared need to seek advice and share ideas among a community of individuals that are working on similar problems OR applications. It is recommended that such a group align on goals for the organization, such as the following:

  1. Share ideas and practices to improve the quality, performance, scalability and readability of LabVIEW code
  2. Provide a forum to solicit advice from peers regarding how best to solve technical and procedural challenges when developing LabVIEW code
  3. Drive standardization on stylings, code organization and tooling for the purpose of enabling greater reuse and collaboration

See the LabVIEW Community Forum: User Group List to find one near you.

User Group Content

This is a collection of content that can be used to organize and run a LabVIEW user group.

Fundamental Programming Constructs

These materials focus on the G syntax and language-specific constructs

Team Based Development

These presentations are intended to review best practices for code design and development processes. They are generally more advanced and benefit a presenter who has multiple years of experience with the relevant tools and technologies.


Software Architectures and Code Design Patterns

These presentations are intended to review best practices for code design and development processes. They are generally more advanced and benefit a presenter who has multiple years of experience with the relevant tools and technologies.


Tips and Tricks

These materials cover suggestions and insight from developers aimed at streamlining interaction with the development environment for the sake of increased productivity.

References