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SceneCone class: Difference between revisions

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Revision as of 00:35, 27 August 2019

VI Server Class Information
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Class Name class
Class ID {{{1}}}
Scope
Class Inheritance

This class is a top-level class.

Class Children

This class has no children.


The SceneCone class is a class in the VI Server Class Hierarchy, (see also VI Server).

Properties

Show/Hide SceneCone Properties Table

Legend
R/WReadable/Writable Permissions
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneCone Properties Table
Property ID Short Name (English) Description R/W RTE
D8DCC03 Color Reads or writes the color of the cone in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color.

Elements:

  • Name
  • Description
  • Red - Indicates the saturation of the red color. Valid values include 0 through 1.
  • Green - Indicates the saturation of the green color. Valid values include 0 through 1.
  • Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.
  • Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.
R/W X
D8DCC02 Detail Reads or writes the level of detail used to render the cone. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail. R/W X
D8DCC01 Height Reads or writes the height of the cone. The default is 0. R/W X
D8DCC00 Radius Reads or writes the radius of the cone. The default is 0. R/W X

Methods

No Methods for this class.

Events

No Events for this class.

History

Version Change(s)
LabVIEW 2018 More info to come.

See Also