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SceneGraphDisplay class/PickPoint method: Difference between revisions

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== History ==
== History ==
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|[[File:LV2018.png|frameless|border|64x64px|LabVIEW 2018|link=LabVIEW 2018]]
|[[File:LV8-2013.png|frameless|border|64x64px|LabVIEW 8.6|link=LabVIEW 8.6]]
|More info to come.
| This method was added in [[LabVIEW 8.6]].
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== See Also ==
== See Also ==
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[[Category:Method]] [[Category:VI Server Method]]
[[Category:VI Server Method]]

Latest revision as of 13:08, 19 May 2020

VI Server Method Information
Method ID 50F27008
Scope Basic Development Environment
Data Name PickPoint
Short Name* PickPoint
Long Name* PickPoint
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE.
Owning Class ID 100
Owning Class Name SceneGraphDisplay Class
Return Data Type Numeric Cluster data type

Numeric Cluster

Invoke Node PickPoint
Available in Real-Time Operating SystemYes
Available in Run-Time EngineYes (Read/Write)
Loads the block diagram into memoryNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Remote access allowedYes
Settable when the VI is runningYes

Given an x and y coordinate, casts a ray through the 3D scene and returns the x, y, and z-coordinates of the first object the ray intersects.

Parameters

Data type Name Required Description
Numeric Cluster PickPoint Yes. Return value.
Numeric Cluster Point Yes Specifies the top and left coordinates that define the location of the model you select.
Boolean Hit No Returns whether the ray hit an object.

Uses

History

Version Change(s)
LabVIEW 8.6 This method was added in LabVIEW 8.6.

See Also

External Links