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SceneSphere class: Difference between revisions

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{{VIServerClass|name=SceneSphere|id=117|scope=basic|class_0=Scene|class_1=SceneDrawable|class_2=SceneGeometry|class_3=SceneSphere}}
{{VIServerClass|117}}


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==Properties==
<!--Edit Properties, Methods, or Events in the appropriate table in one on the VI Server Templates-->
<span class="mw-customtoggle-propertiestable">Show/Hide SceneSphere Properties Table</span>
{{VIServerClassTables|117}}
<div class="mw-collapsible" id="mw-customcollapsible-propertiestable">
{{VIServerLegend|showrw=TRUE|showrte=TRUE}}
{| class="wikitable sortable"
|+ SceneSphere Properties Table
! Property ID
! Short Name (English)
! Description
! R/W
! RTE
|- style="background-color:#FFFFCC;"
|5E5D402
| [[SceneSphere class/Color property|Color]]
|Reads or writes the color of the sphere in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the current color and 1 represents a full saturation of the current color.
 
Elements:
*Name
*Description
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.
|R/W
|X
|- style="background-color:#FFFFCC;"
|5E5D401
| [[SceneSphere class/Detail property|Detail]]
|Reads or writes the level of detail used to render the sphere. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
|R/W
|X
|- style="background-color:#FFFFCC;"
|5E5D400
| [[SceneSphere class/Radius property|Radius]]
|Reads or writes the radius of the sphere. The default is 0.
|R/W
|X
|}
</div>
 
==Methods==
''No Methods for this class.''
 
==Events==
''No Events for this class.''


== History ==
== History ==
{{ambox|text=History information is needed.  What changes have occured over previous versions?}}
{{ambox|text=History information is needed.  What changes have occurred over previous versions?}}
{| class="wikitable"
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*[[VI Server]]
*[[VI Server]]


[[Category:VI Server]]
 
[[Category:VI Server Class]]
[[Category:VI Server Class]]

Latest revision as of 01:58, 8 May 2020

VI Server Class Information
Return to VI Server Class Hierarchy
Class Name SceneSphere class
Class ID 117
Scope Basic Development Environment
Class Inheritance
Class Children

This class has no children.


The SceneSphere class is a class in the VI Server Class Hierarchy, (see also VI Server).

Properties

Show/Hide SceneSphere Properties Table

Legend
R/WReadable/Writable Permissions
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneSphere Properties Table
Property ID Long Name (English) Description R/W RTE
5E5D400RadiusReads or writes the radius of the sphere. The default is 0.Read/WriteYes
5E5D401DetailReads or writes the level of detail used to render the sphere. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.Read/WriteYes
5E5D402ColorReads or writes the color of the sphere in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the current color and 1 represents a full saturation of the current color.Read/WriteYes

Methods

This class has no methods or it inherits methods from its parent: SceneGeometry Class.

Events

This class has no events or it inherits events from its parent: SceneGeometry Class.


History

Version Change(s)
LabVIEW 2018 More info to come.

See Also