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SceneCylinder class: Difference between revisions

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==Properties==
<!--Edit Properties, Methods, or Events in the appropriate table in one on the VI Server Templates-->
<span class="mw-customtoggle-propertiestable">Show/Hide SceneCylinder Properties Table</span>
{{VIServerClassTables|115}}
<div class="mw-collapsible" id="mw-customcollapsible-propertiestable">
{{VIServerLegend|showrw=TRUE|showrte=TRUE}}
{| class="wikitable sortable"
|+ SceneCylinder Properties Table
! Property ID
! Short Name (English)
! Description
! R/W
! RTE
|- style="background-color:#FFFFCC;"
|7F5A8C03
| [[SceneCylinder class/Color property|Color]]
|Reads or writes the color of the cylinder in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the current color.
 
Elements:
*Name
*Description
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.
|R/W
|X
|- style="background-color:#FFFFCC;"
|7F5A8C02
| [[SceneCylinder class/Detail property|Detail]]
|Reads or writes the level of detail used to render the cylinder. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
|R/W
|X
|- style="background-color:#FFFFCC;"
|7F5A8C01
| [[SceneCylinder class/Height property|Height]]
|Reads or writes the height of the cylinder. The default is 0.
|R/W
|X
|- style="background-color:#FFFFCC;"
|7F5A8C00
| [[SceneCylinder class/Radius property|Radius]]
|Reads or writes the radius of the cylinder. The default is 0.
|R/W
|X
|}
</div>
 
==Methods==
''No Methods for this class.''
 
==Events==
''No Events for this class.''


== History ==
== History ==
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*[[VI Server]]
*[[VI Server]]


[[Category:VI Server]]
 
[[Category:VI Server Class]]
[[Category:VI Server Class]]

Latest revision as of 01:58, 8 May 2020

VI Server Class Information
Return to VI Server Class Hierarchy
Class Name SceneCylinder class
Class ID 115
Scope Basic Development Environment
Class Inheritance
Class Children

This class has no children.


The SceneCylinder class is a class in the VI Server Class Hierarchy, (see also VI Server).

Properties

Show/Hide SceneCylinder Properties Table

Legend
R/WReadable/Writable Permissions
RTEAvailable in the Run-Time Engine
Basic Development Environment
VI Scripting
Private
Deprecated
SceneCylinder Properties Table
Property ID Long Name (English) Description R/W RTE
7F5A8C00RadiusReads or writes the radius of the cylinder. The default is 0.Read/WriteYes
7F5A8C01HeightReads or writes the height of the cylinder. The default is 0.Read/WriteYes
7F5A8C02DetailReads or writes the level of detail used to render the cylinder. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.Read/WriteYes
7F5A8C03ColorReads or writes the color of the cylinder in RGBA format. This property accepts values 0 to 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the current color.Read/WriteYes

Methods

This class has no methods or it inherits methods from its parent: SceneGeometry Class.

Events

This class has no events or it inherits events from its parent: SceneGeometry Class.


History

Version Change(s)
LabVIEW 2018 More info to come.

See Also