SceneGraphDisplay class/Projection Matrix property: Difference between revisions
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[[Category:VI Server Property]] |
Latest revision as of 13:44, 7 May 2020
VI Server Property Information | |
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Property ID | 50F27403 |
Scope | Basic Development Environment |
Data Name | Projection Matrix |
Short Name* | ProjectionMatrix |
Long Name* | Projection Matrix |
* Displayed here in English. Short and Long names appear in the language of the LabVIEW IDE. | |
Owning Class ID | 100 |
Owning Class Name | SceneGraphDisplay Class |
Data Type | Single Float Array data type |
Property Node | ![]() |
Available in Real-Time Operating System | No |
Available in Run-Time Engine | Yes |
Loads the block diagram into memory | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Permissions | Read/Write |
Remote access allowed | Yes |
Settable when the VI is running | Yes |
Read or writes the matrix that represents the transformations LabVIEW uses to project the scene in the 3D picture control viewer.
This property returns a 4 x 4 array of single-precision numbers.
Uses
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Specific use cases for this property. |
History
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History information is needed. What changes have occurred over previous versions? |
Version | Change(s) |
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More info to come. |
See Also
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External Links
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