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	<id>https://labviewwiki.org/w/index.php?action=history&amp;feed=atom&amp;title=SceneLight_class</id>
	<title>SceneLight class - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://labviewwiki.org/w/index.php?action=history&amp;feed=atom&amp;title=SceneLight_class"/>
	<link rel="alternate" type="text/html" href="https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;action=history"/>
	<updated>2026-04-07T08:04:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=26625&amp;oldid=prev</id>
		<title>Q: Removed VI Server Category from page</title>
		<link rel="alternate" type="text/html" href="https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=26625&amp;oldid=prev"/>
		<updated>2020-05-08T01:58:29Z</updated>

		<summary type="html">&lt;p&gt;Removed VI Server Category from page&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:58, 8 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[VI Server]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[VI Server]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:VI Server]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:VI Server Class]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:VI Server Class]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Q</name></author>
	</entry>
	<entry>
		<id>https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=9977&amp;oldid=prev</id>
		<title>Q: Replaced with template tables</title>
		<link rel="alternate" type="text/html" href="https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=9977&amp;oldid=prev"/>
		<updated>2019-09-09T02:21:23Z</updated>

		<summary type="html">&lt;p&gt;Replaced with template tables&lt;/p&gt;
&lt;a href=&quot;https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;amp;diff=9977&amp;amp;oldid=9284&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Q</name></author>
	</entry>
	<entry>
		<id>https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=9284&amp;oldid=prev</id>
		<title>Q at 23:25, 1 September 2019</title>
		<link rel="alternate" type="text/html" href="https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=9284&amp;oldid=prev"/>
		<updated>2019-09-01T23:25:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:25, 1 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{VIServerClass|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name=SceneLight|id=&lt;/del&gt;106&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|scope=basic|class_0=Scene|class_1=SceneNode|class_2=SceneLight&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{VIServerClass|106}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l157&quot;&gt;Line 157:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 157:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== History ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ambox|text=History information is needed.  What changes have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occured &lt;/del&gt;over previous versions?}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ambox|text=History information is needed.  What changes have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;occurred &lt;/ins&gt;over previous versions?}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Version&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Version&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Q</name></author>
	</entry>
	<entry>
		<id>https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=8876&amp;oldid=prev</id>
		<title>Q: Started page</title>
		<link rel="alternate" type="text/html" href="https://labviewwiki.org/w/index.php?title=SceneLight_class&amp;diff=8876&amp;oldid=prev"/>
		<updated>2019-08-27T00:44:56Z</updated>

		<summary type="html">&lt;p&gt;Started page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{VIServerClass|name=SceneLight|id=106|scope=basic|class_0=Scene|class_1=SceneNode|class_2=SceneLight}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;SceneLight class&amp;#039;&amp;#039;&amp;#039; is a class in the [[VI Server Class Hierarchy]], (see also [[VI Server]]).&lt;br /&gt;
&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-propertiestable&amp;quot;&amp;gt;Show/Hide SceneLight Properties Table&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-propertiestable&amp;quot;&amp;gt;&lt;br /&gt;
{{VIServerLegend|showrw=TRUE|showrte=TRUE}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ SceneLight Properties Table&lt;br /&gt;
! Property ID&lt;br /&gt;
! Short Name (English)&lt;br /&gt;
! Description&lt;br /&gt;
! R/W&lt;br /&gt;
! RTE&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0801&lt;br /&gt;
| [[SceneLight class/AmbientColor property|AmbientColor]]&lt;br /&gt;
|Reads or writes the RGBA color value of the ambient lighting. Ambient light comes from all directions equally and scatters in all directions equally after it encounters the objects in the scene, such that a source for the light cannot be distinguished.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.&lt;br /&gt;
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.&lt;br /&gt;
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.&lt;br /&gt;
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F080C&lt;br /&gt;
| [[SceneLight class/AtInfinity property|AtInfinity]]&lt;br /&gt;
|Reads or writes whether the light is at an infinite distance from the scene. If TRUE, all light strikes the scene in parallel. Set this property to TRUE to create a directional light.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0808&lt;br /&gt;
| [[SceneLight class/Attenuation property|Attenuation]]&lt;br /&gt;
|Reads or writes the factors of attenuation applied to the light. Attenuation mimics how the intensity of light diminishes as you increase distance from the light.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*Constant Attenuation - Indicates the constant factor of attenuation (kc) you apply to the light. The constant factor of attenuation does not change as distance from the light increases.&lt;br /&gt;
*Linear Attenuation - Indicates the linear factor of attenuation (kl) you apply to the light. The linear factor of attenuation drops in a linear manner as distance from the light increases.&lt;br /&gt;
*Quadratic Attenuation - Indicates the quadratic factor of attenuation (kq) you apply to the light. The quadratic factor of attenuation drops by the square of the distance from the light.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0809&lt;br /&gt;
| [[SceneLight class/ConstAtten property|ConstAtten]]&lt;br /&gt;
|Indicates the constant factor of attenuation (kc) you apply to the light. The constant factor of attenuation does not change as distance from the light increases.&lt;br /&gt;
&lt;br /&gt;
This property is an element of the Scene Light:Attenuation property.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F080A&lt;br /&gt;
| [[SceneLight class/LinearAtten property|LinearAtten]]&lt;br /&gt;
|Indicates the linear factor of attenuation (kl) you apply to the light. The linear factor of attenuation drops in a linear manner as distance from the light increases.&lt;br /&gt;
&lt;br /&gt;
This property is an element of the Scene Light:Attenuation property.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F080B&lt;br /&gt;
| [[SceneLight class/QuadAtten property|QuadAtten]]&lt;br /&gt;
|Indicates the quadratic factor of attenuation (kq) you apply to the light. The quadratic factor of attenuation drops by the square of the distance from the light.&lt;br /&gt;
&lt;br /&gt;
This property is an element of the Scene Light:Attenuation property.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0806&lt;br /&gt;
| [[SceneLight class/Cutoff property|Cutoff]]&lt;br /&gt;
|Reads or writes the cutoff you apply to a spotlight to restrict the width of the light. The value you wire to this property is equivalent to half the angle of the actual spotlight. For example, if you want the spotlight to emit a 40 degree angle of light, set this property to 20. This property accepts values 0 to 90 and 180, where 180 represents no cutoff.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0802&lt;br /&gt;
| [[SceneLight class/DiffuseColor property|DiffuseColor]]&lt;br /&gt;
|Reads or writes the RGBA color of the diffuse lighting.  A diffuse light originates at a specific point and scatters equally across the surface of any 3D object it encounters.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.&lt;br /&gt;
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.&lt;br /&gt;
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.&lt;br /&gt;
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0804&lt;br /&gt;
| [[SceneLight class/Direction property|Direction]]&lt;br /&gt;
|Reads or writes the x, y, and z coordinates that define the direction of the light.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*X - The x coordinate used to define the direction of the light.&lt;br /&gt;
*Y - The y coordinate used to define the direction of the light.&lt;br /&gt;
*Z - The z coordinate used to define the direction of the light.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0807&lt;br /&gt;
| [[SceneLight class/Exponent property|Exponent]]&lt;br /&gt;
|Reads or writes the intensity distribution of the light. The intensity of the light changes as the direction of the light and the direction of the object differ. This property accepts values 0 to 128, where 0 means uniform distribution.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0800&lt;br /&gt;
| [[SceneLight class/LightNumber property|LightNumber]]&lt;br /&gt;
|Reads or writes the number you assign to the light. This property accepts values 0 to 7. The default is 0.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F080D&lt;br /&gt;
| [[SceneLight class/Position property|Position]]&lt;br /&gt;
|Reads or writes the x, y, and z coordinates that define the position of the light relative to its owning object.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*X - The x coordinate of the position of the light relative to its owning object.&lt;br /&gt;
*Y - The y coordinate of the position of the light relative to its owning object.&lt;br /&gt;
*Z - The z coordinate of the position of the light relative to its owning object.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|- style=&amp;quot;background-color:#FFFFCC;&amp;quot;&lt;br /&gt;
|276F0803&lt;br /&gt;
| [[SceneLight class/SpecularColor property|SpecularColor]]&lt;br /&gt;
|Reads or writes the RGBA color value of the specular light. The light comes from a specific point and bounces off the surface of a 3D object in a direction determined by the shape of the object. When specular light encounters an object, the object acts as a mirror off which the light bounces.&lt;br /&gt;
&lt;br /&gt;
Elements:&lt;br /&gt;
*Name&lt;br /&gt;
*Description&lt;br /&gt;
*Red - Indicates the saturation of the red color. Valid values include 0 through 1.&lt;br /&gt;
*Green - Indicates the saturation of the green color. Valid values include 0 through 1.&lt;br /&gt;
*Blue - Indicates the saturation of the blue color. Valid values include 0 through 1.&lt;br /&gt;
*Alpha - Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1.&lt;br /&gt;
|R/W&lt;br /&gt;
|X&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Methods==&lt;br /&gt;
&amp;#039;&amp;#039;No Methods for this class.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&amp;#039;&amp;#039;No Events for this class.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{ambox|text=History information is needed.  What changes have occured over previous versions?}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version&lt;br /&gt;
! Change(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LV2018.png|frameless|border|64x64px|LabVIEW 2018|link=LabVIEW 2018]]&lt;br /&gt;
|More info to come.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[VI Server Class Hierarchy]]&lt;br /&gt;
*[[VI Server]]&lt;br /&gt;
&lt;br /&gt;
[[Category:VI Server]]&lt;br /&gt;
[[Category:VI Server Class]]&lt;/div&gt;</summary>
		<author><name>Q</name></author>
	</entry>
</feed>